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FidelityFX Super Resolution: AMD’s response to Nvidia DLSS is available in 7 games

With FidelityFX Super Resolution, AMD officially holds its Nvidia DLSS competitor. The solution is intended to be open source and has already attracted more than 40 development studios.

It was no secret, AMD had been working on its response to its competitor Nvidia’s DLSS for a long time. The manufacturer launched its technology on June 22: it is the FidelityFX Super Resolution, or FSR, which offers a space upscaling with an increase in frame rate per second. In the program, performances that can be multiplied by 2.4 in 4K for some games, compared to their native resolution. “FSR was designed for easy integration into current and future titles on a wide variety of platforms,” says AMD. It should be noted here that, if the purpose of FSR is the same as that of DLSS (increasing the rendering definition while performing calculations in a lower definition), the AMD technology is very different. The DLSS uses deep learning computing units within its GeForce RTX graphics cards, which is not the case with the FSR. This explains why the technology is available on a wider range of GPUs.


Starting now, FidelityFX Super Resolution is available in seven games: Anno 1800, Evil Genius 2, Godfall, Kingshunt, 22 Racing Series, Terminator: Resistance and The Riftbreaker. Other compatible titles are expected at the end of the year, such as FarCry 6, Farming Simulator 22, Baldur’s Gate III, Dota 2, Myst, Resident Evil Village, Forspoken, Astergos…

“More than 40 developers plan to support and integrate FSR in both their flagship games and their game engines,” AMD says, without going into more detail. One thing is certain, we now have to deal with the FSR in addition to the DLSS, which is quite a good thing.

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